﻿using System.Collections.Generic;

namespace HEFramework
{
    public class Camp : Entity, IAwake<int, object>
    {
        public class Group
        {
            public class Single
            {
                public int ID { get; set; }
            }

            public int ID { get; set; }
            public List<Single> Singles { get; set; } = new();
        }

        public int MyID { get; set; }
        public List<Group> Groups { get; set; } = new();
    }
}